Blog
Recent Articles
Discover my reflections on musical creation, interactive game development and science fiction writing.
Articles
4 August 2025
Sonification, this fascinating technique that transforms visual data into sonic experiences, plays a central role in my transmedia projects. Having had the opportunity to experiment with this approach through Fluctus Planetarium and its interactive adaptation Fluctus Planetarium: The Game, I wish to share my experience with two complementary methodologies: manual sonification with ARGOPd/PureData for the original work and custom automation with Godot Engine for the interactive adaptation.
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26 July 2025
How to transform a contemporary multimedia art installation into an interactive gaming experience? A look back at the genesis of a singular transmedia project, where gravitational physics and electroacoustic composition converge toward a new form of collaborative creation.
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22 July 2025
Hydrophonia Remix 2025 is now online, Volume 4 is progressing, and the game adaptation of Fluctus Planetarium is nearing completion.
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20 July 2025
Humanity is gradually shifting from Homo Sapiens to Homo Permanens. When death vanishes, what’s left of our freedom? (…)
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16 July 2025
Hydrophonia - remix (2025) Aquatic poem and Anthropocene crisis
Overview Hydrophonia - remix (2025) is an electroacoustic poem tracing the journey of water in all its forms, from its cosmic emergence to the catastrophe of the Anthropocene. The piece …
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14 July 2025
Breaking Language Barriers: How My French SF Trilogy Found Its English Voice As an acousmatic music composer, I’ve always been fascinated by transformation—how sound can evolve, morph, and transcend its original form. This same fascination with …
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8 July 2025
Review of the 2025 Acousmatic Meetings at CRANE lab Back from my vacation, I would like to share the exceptional experience I had at the 2025 Acousmatic Meetings at CRANE lab, held on July 3rd to 5th. This event brought together leading composers and …
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5 July 2025
Three weeks after the launch of Ascendance, it’s time to lift the veil on the behind-the-scenes of this creation. How do you transform an artistic idea into an interactive work? A look back at a creative process that blends electroacoustic …
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2 July 2025
Long confined to concert halls and artistic installations, acousmatic music today finds an unexpected field of expression: video games. This encounter between electroacoustic tradition and digital interactivity opens fascinating perspectives for …
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28 June 2025
Since the launch of Ascendance a few weeks ago, one question keeps coming up: how can music really adapt to a genealogy? Let’s dive into the behind-the-scenes of this interactive musical innovation.
What is a GEDCOM file? Before exploring the …
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25 June 2025
Acousmatic music remains one of the most mysterious and fascinating currents in contemporary sound creation. But what lies behind this enigmatic term?
The Art of Blind Listening The term “acousmatic” has its roots in ancient Greece. …
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13 June 2025
My path toward creating interactive musical works hasn’t been a straight line. Between guitar, electroacoustic music, and digital technology, it’s a journey made of determining encounters and sometimes unexpected discoveries that led me …
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7 June 2025
Arthur Gyl and Jean-Christophe Ploquin discuss the creation of interactive musical games. How to transition from the Music & Me exhibition to video games? A fascinating conversation about artistic innovation and technical challenges.
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